Call For Papers
Simulation: Transactions of the Society for Modeling and Simulation International
Special Issue: Distributed Simulation, Virtual Environments and Real Time
Applications
Introduction
The special issue has been inspired by the topics:
- Distributed Simulation
- Collaborative Virtual Environments
- Real-Time Applications strongly presented in the IEEE DS-RT 2005
Symposium.
Authors are encouraged to submit both theoretical and practical results of
significance. The scope of the Special Issue includes, but is not limited to:
- Collaborative Virtual Environments, e.g. interactive Virtual Reality,
human Communication through immersive environments, shared object manipulation
- Multi-modal collaborative systems, e.g. collaborative future workspaces,
psychological issues of collaborative VR
- Interactive Simulation in Entertainment and Games
- Applications of Distributed Simulation, e.g., Real Time, large distributed
simulation systems
- Agent Based Distributed Simulation, e.g., multi-agent based simulation,
parallel and distibuted simulation of multi-agent systems
- Real-Time application modeling for QoS evaluation
- Algorithms and Studies relating to existing protocols, e.g., HLA, DIS,
event synchronization, network time protocols
- Data Distribution Management, Interest Management, Multi-resolution
modeling and Dead-Reckoning Mechanisms
- Current Critical Design Issues, e.g.: causality, simultaneous events, zero
look-ahead, compensation for slower than real time
- Methodology for Distributed and Parallel Simulation
- Approaches to interoperation of COTS simulation modeling packages
- Interface Definition, Communication, Management, Security
- Performance of Distributed Simulation, e.g., benchmark, theoretical,
empirical, and HLA/RTI studies
- Visual Interactive Simulation, e.g., generic animation, visual interactive
modeling, interactive computer based learning
- Animating Language Tools, Visualization Tools for Computational Processes
under Simulation
- Modeling and Simulation Environments for Real Time Concurrent Systems
- Influence of Network-Centric Systems, e.g., Java, and DCOM
- Network support for distributed simulation and real-time system e.g., QoS
requirements, multicast for distributed/real-time simulation
- Applications of Web-Based Simulation, e.g. Modeling Global Internet
- Integration of Distributed Simulation and HLA with Web Technologies
- Large Scale Distributed Simulation on the Grid
- Software Design Patterns and Real-Time Simulation Environments
- Reproducing the face-to-face meeting through communication technology -
e.g. immersive CVE, video conferencing, video reconstruction
Instructions for Manuscript Submission
For manuscript formatting and other guidelines, please visit the Author Guidelines for SIMULATION
page.
Submissions for Full Paper Review
All manuscripts must be submitted by email to the
Guest Editor.
Note: Manuscripts must not have been previously published or be submitted for publication elsewhere. Each submitted manuscript must include title, names, authors' affiliations, postal and e-mail addresses, an
extended paper, and a list of keywords. For multiple author
submission, please identify the corresponding author.
Due Dates
| Submission for full papers: |
|
January 1, 2007 |
| Notification of acceptance: |
|
February 28, 2007 |
| Final (revised) paper submissions due: |
|
April 30, 2007 |
| Expected date of publication: |
|
Fall 2007 |
Final Paper Submissions
Each final submission must be prepared based on the Simulation journal requirements (see the Author Guidelines for SIMULATION page).
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